Guardians of the Galaxy Vol. 3 Review

Guardians of the Galaxy Vol. 3 marches to the beat of the writer-director James Gunn’s carefully curated playlist of the mawkish blended with the macabre. The actual needle drops are plentiful from Radiohead to Florence and the Machine and Earth, Wind & Fire and Spacehog (there’s actually CG swine in space in case you were wondering). Storyline A inflicts enough grotesque violence on cute furry creatures that I anticipated Sarah McLachlan piping up with a syrupy ballad, but it isn’t to be.

Team captain Star-Lord (Chris Pratt) is far from over the death of Gamora (Zoe Saldaña) in Avengers: Infinity War as we begin. Since it’s the MCU, she didn’t perish in the traditional way. The character was back as a different version of herself and with amnesia of her primary franchise’s activities in Avengers: Endgame. Now the leader of the thieving Ravagers, Gamora reunites with the old gang when Rocket (voiced by Bradley Cooper) is attacked and left critically wounded. As a reminder, the team also consists of Gamora’s half sister Nebula (Karen Gillan), charmingly dense warrior Drax (Dave Bautista), empath Mantis (Pom Klementieff), and Bob Ross favorite Groot with Vin Diesel grumbling his limited dialogue.

The highly intelligent raccoon Rocket is given the full flashback origin treatment in the third volume. His demented creator is Orgocorp CEO High Evolutionary (a scenery devouring Chukwudi Iwuji) who specializes in developing hybrid creatures and discarding them if they don’t meet his standards. Spoiler: the vast majority do not. Rocket is one of his most prized subjects from his dozens of batches at Orgocorp. It is only at the corporate headquarters that his life can be saved so the Guardians set course.

Along the way there’s stops at other galaxies including the bizarro Counter-Earth with its populace of human/animal hybrids. That extended sequence is an example of Gunn at his best with the grimly comedic gumbo. It works well on that planet and in plenty of other moments. Rocket’s backstory does manage to pull the heartstrings fairly successfully.

All other subplots are given the short shrift. Drax and Mantis have a few humorous bits though they’re truly secondary characters this time (as is Groot). Even the presence of Gamora, while giving the gifted Saldaña basically a fresh character to play, takes a backseat to Rocket’s launch in the plot. I’ll note that it’s taken this long to mention Adam Warlock (Will Poulter). He was teased at the end of volume 2 as a nemesis to the title heroes. Adam is responsible for Rocket’s wounds and then the script doesn’t really know what the heck to do with him. He could’ve been written out the script entirely and it would’ve made zero difference. Pratt’s work as Peter Quill/Star-Lord is still a treat. It’s an MCU casting decision that ranks almost as high as Robert Downey Jr. as Tony Stark/Iron Man. He manages not to be overshadowed by his omnivorous costar.

Of the various sub-franchises in the Marvel Cinematic Universe containing three entries or more, Guardians is surprisingly the first where quality flows in order of release. That’s not to say the quality is missing. It’s that the mix has more lowlights than the previous two and definitely runs longer than necessary. Gunn still manages to make the sentimental and sometimes sadistic concoction worthwhile and it’s a cut above most MCU material post Endgame.

*** (out of four)

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