Kingdom of the Planet of the Apes Review

Kingdom of the Planet of the Apes, for starters, gets its name right. Arriving seven years after War for the Planet of the Apes, a common criticism (not an especially important one) of the preceding trilogy was that their titles were a bit misleading. 2011’s Rise of the Planet of the Apes should’ve been Dawn of the Planet of the Apes. Yet that one came three years later and a more appropriate moniker for it would be War for the Planet of the Apes. However, War was in 2017 even though Rise of the Planet of the Apes would’ve fit better. Apes are indeed ruling the planet in the fourth entry of this Apes run and the tenth overall in the franchise. Climb of the Planet of the Apes might’ve stuck as well since the plot needs the creatures to use their upward mobility to get them out of jams.

Ultimately Kingdom gets more right than its name. A brief prologue reminds us where we left off in War. In its climax, simian leader Caesar (played iconically by Andy Serkis in probably the greatest motion capture performance ever) stopped being an Earthbound dweller and belonged to the ages. “Many generation later” (like 200-300 years), there are groups who study and honor Caesar’s work. Others are agnostic. Young ape Noa (Owen Teague) is in the latter bunch. His clan is more preoccupied with their birding activities which involve coming-of-age rituals that Noa is primed for. This is interrupted by human contact in the form of Freya Allan’s character Mae. All members of that race have been rendered speechless (as we started to witness in War). By Kingdom‘s coming, they’re also undomesticated and homeless and rare to come across.

This interaction inadvertently brings harm to Noa’s loved ones and sets the young ape on a course of discovery and retrieval of kidnapped family members. The abductor is Proximus Caesar (Kevin Durand’s superb and complex villain), whose mission involves bringing all clans together where he can rule with an iron paw. While that ape bends the teachings of Caesar to his own twisted ideology, others succeed in extolling the virtues. This includes orangutan Raka (Peter Macon) who joins Noa on the journey and first exposes him to the dominant force in Rise, Dawn, and War (or more appropriately… Dawn, War, and Rise but’s let not get hung up on it).

Raka is maybe my favorite character in a screenplay (by Avatar: The Way of Water scribe Josh Friedman) filled with promising new ones. I say promising because Kingdom is clearly world building to more installments. In that sense, comparisons to Rise of the Planet of the Apes from 2011 are apt. That tale explained Caesar’s childhood upbringing and eventual imprisonment that created the wide divide between apes and human. The movie itself was lean and efficient with a short runtime compared to Dawn, War, and this. Parts of Kingdom could’ve used a shave and tighter edit. The end result, though, is similar to 2011’s reboot in that I look forward to what’s coming while valuing what I just saw. Wes Ball takes over directorial responsibilities from Matt Reeves, who excelled at making the darker Dawn and War. Ball’s contribution may not be quite as distinctive, but it’s well-executed in reintroducing the audience to its visual landscapes and consistent tug-of-war between species coexisting in them.

This is smarter summer blockbuster sci-fi than any other franchise going and the series has been pulling that off for nearly 60 years. There’s been dips in quality (hi Tim Burton and various portions of the 1970s sequels). These past four Apes sagas have climbed to the top in terms of overall quality.

***1/2 (out of four)